But does the choice of God have any effect? After Lord Ao created the universe, the swirling chaos coalesced to form twin deities: Selune, a being of light and creation, and Shar(shahr), a power of darkness and destruction. Gnome Blight: Cloud of itchy debilitating pollen sickens living creatures. Divine Domain At 1st level, a cleric gains the Divine Domain feature. Granted Power: Add Bluff and Intimidate to your list of cleric class skills. The Selûne domain was a deity domain associated with the chaotic good goddess of the moon, Selûne. Granted Power: Turn or destroy water creatures as a good cleric turns undead. Air Domain Spells The Mental ward is an abjuration effect with a duration of 1 hour that is usable once per day. Shar, who treasured the primordial darkness and resented Chauntea's concept of life, lashed out at her sister, initiating a conflict that has endured to the present day. You cannot use this power on yourself. Cleric's Domain Aqua and Silver Mistymountaingaming. 4. Add Survival to your list of Cleric class skills. Gain a +2 competence bonus on Diplomacy checks. The objects created have no magical properties, though they radiate faint transmutation magic. Granted Power: You may use a touch of decay once per day. Granted Power: For a total time per day of 1 round per cleric level, as a free action you can act as if under the effect of the rage spell. Selune (seh-loon-ay) represents the mysterious power of the moon, the celestial force that influences the tides, changes lycanthropes, orders of reproductive cycles, and pulls at the edges of sanity. Like the moon itself, the quietly mystical Lady of Silver has many faces. Twilight domain is one of the new Cleric sub-classes showing up in Tasha's. You make a Charisma check and consult the Turning Undead table, using your cleric level. Deities: Callarduran Smoothhands, Dugmaren Brightmantle, Dumathoin, Flandal Steelskin, Garl Glittergold, Geb, Gond, Laduguer, Moradin, Thoth. You can also rebuke or command cold creatures as an evil cleric rebukes undead. Wiki Le Monde des Royaumes Oubliés (French), https://forgottenrealms.fandom.com/wiki/Selûne_domain?oldid=516747, Pages using DynamicPageList parser function. Deities: Abbathor, Nephthys, Shaundakul, Vergadain, Waukeen. This granted power is a supernatural ability. Granted Power: Use calm emotions as a spell-like ability once per day. Selûne (pronounced seh-LOON-ay, also known as Our Lady of Silver and the Moonmaiden, is the goddess of the moon. Granted Power: You gain the ability to add your Charisma Modifier to your Climb, Jump, Move Silently, and Hide checks. Deities: Aurifar, Ishtar, Kikanuti, Solanil, Zoser. Granted Power: Free Martial Weapon Proficiency with deity's favored weapon (if necessary) and Weapon Focus with the deity's favored weapon. Your death touch is a supernatural ability that produces a death effect. Your touch of decay is a supernatural ability that causes putrescence in organic matter and weakens inorganic matter. Lawful good: 25/+5 damage reduction vs Metal weapons. Granted Power: You have the supernatural ability to force possessing spirits out of the bodies they inhabit. The number in parentheses in the following list is the number of spells the domain does not have access to. However, you cast the spell at its normal level, not at two level's higher, and use the normal casting time of the spell. This means that your spells are very difficult to resist, but you are in general unaware of your suroundings and act imprudently--often erratically. ). Add Appraise to your list of Cleric class skills, Deities: Athena, Hephaestus, Hera, Hestia, Hathor, Frigga, Boldrei. (Those with access to the Artifice and Creation domains cast conjuration [creation] spells at +3 caster level), Deities: Fharlanghn, Obad-Hai, Grumbar, Oghma, Ubtau, Waukeen, Granted Power: Once per day, as a free action, you may add your Wisdom modifier to your Armor Class. Granted Power: You generate a mental ward, a spell-like ability to grant someone you touch a resistance bonus on her next Will saving throw equal to your level +2. She is also venerated in Faerûn as a goddess of light, stars, navigation, navigators, wanderers, questers, and goodly lycanthropes. Add Knowledge (nature) to your list of cleric class skills. Granted Power: You are considered a native of the waste for purposes of heat resistance (you have 1 level of protection). Warding Flare shields the character in divine light giving their attackers disadvantage on attacks. You need not know the Empower Spell feat to use this ability. Granted Power: You cast all illusion spells at +1 caster level. Created items persist for 1 minute per cleric level and can only be solid objects. If you touch a living creature including constructs with the living subtype, you deal 1d4 points of Constitution damage. You must declare the smite before making the attack. Granted Power: You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). Granted Power: You gain the dwarven ability of stonecunning. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability. This granded power is a supernatural ability. Granted Power: You can detect an active or inactive portal as if it were a normal secret door (DC 20), Deities: Fharlanghn, Lolth, Moradin, Vecna, Wee Jas, Eilistraee, Shaundakul. Deities: Heironeous, Glautru, Istus, Lyris, Vecna, Zarus, Haela Brightaxe, Horus-Re, Savras, the Undying Court. A full list of domain spells and moves is under Choosing a God in Advanced Play Guides. Granted Power: You gain Incarnum Spellshaping as a bonus feat. Granted Power: Once per day, you can shape a small amount of sand into any solid object you can imagine, up to 8 cubic feet in volume. Granted Power: You gain a +2 competence bonus on Appraise, Open Lock, and Slight of Hand checks, Deities: Arvoreen, Brandobaris, Cyrrollalee, Sheela Peryroyl, Urogalan, Yondalla. Deities: Aerdrie Faenya, Angharradh, Corellon Larethian, Deep Sashelas, Eilistraee, Erevan Ilesere, Fenmarel Mestarine, Hanali Celanil, Labelas Enoreth, Rillifane Rallathil, Sehanine Moonbow, Shevarash, Solonor Thelandira, Granted Power: Free Point Blank Shot bonus feat, Deities: Erythnul, Gruumsh, Hextor, Kurtulmak, Lolth, Nerull, Tiamat, Vecna, Ares, Hecate, Apep, Set, Sobek, Aegir, Loki, Surtur, Thrym, Taiia (destroyer aspect), Toldoth, Abbathor, Auril, Bahgtru, Bane, Beshaba, Cyric, Deep Duerra, Gargauth, Ghaunadaur, Ilneval, Kiaransalee, Laduguer, Loviatar, Luthic, Malar, Mask, Sebek, Selvetarm, Set, Shar, Shargaas, Talona, Talos, Umberlee, Urdlen, Velsharoon, Vhaeraun, Yurtrus, the Devourer, the Fury, the Keeper, the Mockery, the Shadow, the Blood of Vol, the Cults of the Dragon Below, the Eternal Order, Kali, the Lawgiver, Afflux, Doresain, Orcus. Selune (62) 8. Selûne's clerics are a very diverse group, including sailors, non-evil lycanthropes, mystics, and female spellcasters. 2. In any case, the spirit cannot attempt to possess the same victim again for 24 hours. Each attempt to create an item requires a number of minutes equal to its DC. Another was an ethereal young girl of slender frame, dark eyes, and dark hair, wearing diaphanous robes colored white or resembling dappled moonlight, which traile… Deities: Bahamut, Obad-Hai, Aedrie Faenya, Akadi, Auril, Set, Shaundakul, Sheela Peryroyl, Valkur, Zeus, Osiris, Set, Odin, Frey, Freya, Frigga, Njord, Taiia (Creator aspect), Balinor, Ra. You can force opponents to take damage they have dealt you. Clerics choose their subclass, or Domain… I would have thought Life or Knowledge, from what Domains are available. When you gain a level from 6–10, you may choose a second Domain. Painbearer of Ilmater wasn't a class. Turn or destroy earth creatures as a good cleric turns undead. This granted power is a supernatural ability. Granted Power: Once per day as a free action, choose one opponent. Granted Power: You have immunity to ingest poisons and to diseases spread by ingestion. Granted Power: Once per day, you can cast one spell as though it had the empower spell feat applied to it. These temporary hitpoints last for a maximum of 1 hour/level, Deities: Bahamut, Fharlanghn, Kord, Kurtulmak, Olidammara, Hercules, Hermes, Tyche, Bes, Hermod, Taiia (creator aspect), Elishar Abbathor, Beshaba, Brandobaris, Erevan Ilesere, Haela Brightaxe, Mask, Aghma, Tymora, Veradain. Add Knowledge (nature) to your list of cleric class skills. This supernatural ability lasts 1 round per level. You may affect yourself with this ability. Make a melee touch attack against a living creature which bestows on that creature a -2 enhancement penalty to Strength and Dexterity for 1 minute on a successful attack. They have found solace in existing during … Deities: Ishtishia, The Mockery, Procan, Umberlee, Aerdrie Faenya, Anhur, Auril, Isis, Istishia, Talos, Umberlee, Granted Power: You gain resistance to electricity 5, Deities: Gruumsh, Kord, Pelor, St. Cuthbert, Zeus, Hercules, Bast, Set, Aegir, Forseti, Skadi, Surtur, Thor, Thrym, Taiia (destroyer aspect), Toldoth, Anhur, Bahtru, Clangeddin, Garagos, Helm, Ilmater, Lathander, Loviatar, Malar, Tempus, Torm, Ulutiu, Uthgar. LEVEL 6 SPELLS ----- Antimagic Field (Selune) Banishment (Cleric) Chain Lightning (Talos) Divine Shell (Cleric, Selune) Dolorous Decay (Cleric) Feeblemind (Bane) Fire … Granted Power: Free Improved Initiative feat. Granted Power: You gain a bite attack. Choose to use this power before the roll is made. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Granted Power: Because you have long delved into dreams and nightmares, you are immune to fear effects. Granted Power: Gain Blind-Fight as a bonus feat. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This is considered a secondary natural attack. Use your insanity score as a positive, rather than a negative modifier on a single roll involving Wisdom, such as a Listen check or a Will saving throw. Cleric (Light Domain) Level 3 At Level 3 you’ll gain another Level 1 Spell Slot, as well as 2 Level 2 Spell Slots. Granted Power: You gain the smite power, the supernatural ability to make a single melee attack with a damage bonus equal to your cleric level (if you hit). Enraged, the Lady of Loss snuffed out the lights of Selune… Their ash-grey skin and milky-purple eyes have set them apart from society, and also the daylight. Light Domain Clerics also gain Darkvision, Scorching Ray, Aid, and Lesser Restoration as Domain Spells, that never need to be prepared. This is (will be) Røkr, a Twilight Domain Cleric of Selune. The Selûne domain was a deity domain associated with the chaotic good goddess of the moon, Selûne. Granted Power: Once per day, you can grant 1d6 temporary hit points +1 per cleric level to a creature you touch. Granted Power: You may use a death touch once per day. Deities: Elistraee, Hathor, Malar, Sehanine Moonbow, Selune, Sharindlar. Granted Power: You cast healing spells at +1 caster level. It fits, as one of her pseudonym's is "She Who Guides" and with Knowledge Domain providing innate spells such as Identify, Augury, Arcane Eye, Legend Lore and Scrying - well, those certainly fit the 'guidance' theme. If the goddess is pleased by a ceremony, she bathes the milk or wine (or its combination) poured on the altar with moonlight, transforming it … Deities: Eilistraee, Ghaunadaur, Kiaransalee, Lolth, Selvertarm, Vhaeraun, Granted Power: Lightning Reflexes as a bonus feat, Deities: Abbathor, Berronar Truesilver, Clangeddin, Deep Duerra, Dugmaren Brightmantle, Dumathoin, Gorm Gulthyn, Haela Brightaxe, Laduguer, Marthammor, Duin, Moradin, Sharindlar, Thard Harr, Vergadain, Granted Power: Great Fortitude bonus feat, Deities: Moradin, Obad-Hai, Demeter, Hades, Hephaestus, Poseidon, Osiris, Skadi, Thrym, Taiia (creator aspect), Dennari, Balinor, The Cults of the Dragon Below, Zhakata. Granted Power: You may use a pain touch once per day. At times, she seems distant, cloaked in the sadness of past defeats an… A quick search shows those are also her recommended domains in 5th Edition. Granted Power: You gain the power of good fortune, which is usable once per day. Ilmater (66) 4. Their devotion is flavored by naturalistic rituals, places of worship under the open sky, and beautiful songs of prayer. You must succeed on a melee touch attack against a living creature (using the rules for touch spells). Granted Power: Turn or destroy fire creatures as a good cleric turns undead. Lathander (65) 5. You must succeed on a melee touch attack against a living creature (using the rules for touch spells). A cleric of this domain may worship gods such as Selûne, Artemis and Sehanine Moonbow. This supernatural ability functions once per day. If the result from the table is at least equal to the HD of the possessing creature, you force it out of the body. Granted Power: Rebuke or command animals (reptilian creatures and snakes only) as an evil cleric rebukes or commands undead. 5 out of 5 stars (160) 160 reviews ... Only 3 available and it's in 4 people's carts. Deities: Ehlonna, Obad-Hai, Aedrie Faenya, Baervan Wildwanderer, Chantea, Fenmarel Mestarine, Gwaeron Windstrom, Lurue, Malar, Mielikki, Nobanion, Sebek, Shiallia, Silvanus, Thard Harr, Ulutiu, Uthgar, Artemis, Pan, Sobek, Frigga, Balinor, the Wolf God. Deities: Fharlanghn, Hermes, Tyche, Ptah, Odin, Hermod, Uller, Taiia (creator aspect), Elishar, Akadi, Baervan Wildwanderer, Brandobaris, Fenmarel Mestarine, Gwaeron Windstrom, Hoar, Istishia, Kelemvor, Lliira, Marthammor Duin, Mielikki, Oghma, Sehanine Moonbow, Selune, Sharess, Shaundakul, Tymora, Vhaeraun, Waukeen, Kol Korran, the Traveler. Granted Power: Turn or destroy lycanthropes as a good cleric turns or destroys undead. See Divine Power for more information. Selune relented, igniting the sun with elemental fire. Divine Domain. Deities: Ilmater, Jergal, Kossuth, Loviatar, Talona, Yurtrus. Each gave two small bonuses that were cose to what common domain abilities for clerics of those gods would recieve. The following domain is available to clerics of such deities, who often take the Dreamtelling and Oneiromancy feats. This extraordinary ability allows you to reroll one roll that you have just made before the DM declares whether the roll results in success or failure. This spell-like ability does not affect creatures immune to critical hits. I think that is where @aco175 got the overview from (or someone copied it to the net). For spellcasting (determining bonus spells and DCs), you use your Wisdom score plus your Insanity score in place of Wisdom alone. You are proficient with your bite and considered armed. If the spirit belongs to a spellcaster using magic jar, the spirit returns to the receptacle. Activating this power is a free action. Use this ability a total number of times per day equal to three + your Charisma modifier. You must be able to see the creature to be affected. Granted Power: You may use detect thoughts once per day as a spell-like ability, affecting one target and lasting a number of minutes equal to your Charisma bonus. In both her avatars and her religious artwork, Selûne appeared in many forms, like the phases of the moon. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). Deities: Corellon Larethian, Erythnul, Gruumsh, Kord, Olidammara, Aedrie Faenya, Angharradh, Anhur, Bahgtru, Beshaba, Cyric, Deep Sashelas, Dugmaren, Brightmantle, Eilistraee, Erevan Ilesere, Fenmarel Mestarine, Finder Wyvernspur, Garagos, Ghaunadaur, Haela Brightaxe, Hanali Celanil, Kiaransalee, Labelas, Enoreth, Lliira, Lolth, Lurue, Malar, Nephtyhs, Rillifane, Rallathil, Sehanine Moonbow, Slune, Selvetarn, Sharess, Shargass, Sharindlar, Shaundakul, Shevarash, Solonor Thelandira, Sune, Talona, Talos, Tempus, Thard Harr, Tymora, Umberlee, Urdlen, Uthgar, Vulkar, Vhaeraun, Zeus, Aphrodite, Ares, Dionysus, Hercules, Hermes, Pan, Poseidon, Bast, Nephthys, Set, Hermod, Loki, Odur, Sif, Thor, Thrym, Uller, Taiia (both aspects), Dennari, Dol Dorn, the Shadow, the Traveler, Tvashtri, Doresain, Evening Glory, Orcus, Granted Power: You cast chaos spells at +1 caster level, Deities: Aphrodite, Freya, Eilistraee, Finder Wyvernspur, Gargauth, Hanali Celanil, Lliira, Milil, Oghma, Sharess, Sharindlar, Sheela Peryrol, Sune, Kol Korran, Evening Glory. Activating this power is a standard action. Cleric: Grave Domain Gods of the grave watch over the line between life and death. Deities: Berronar Truesilver, Cyrrollalee, Eldath, Hathor, Isis, Lliira, Luthic, Yondalla. If an attack brings you to -10 hit points, you die before this power takes effect. Deities: Re-Horakhty, See also the Dracolyte prestige class. Helm (66) 3. Granted Power: You can generate a protective ward as a supernatural ability. Deities: Apep, Finder Wyvernspur, Sebek, Set, Tiamat, Ubtao. You must take the result of the reroll, even if it's worse than the original roll. You must succeed on a melee touch attack to affect a creature (using the rules for touch spells). Deities: Bahgtru, Gruumsh, Ilneval, Luthic, Shargaas, Yurtrus. Favorite Add to Elf Selune Cleric - DnD RPG Role Playing Game Pathfinder Tabletop Miniature Figure for Painting DraconisFundamentus. Granted Power: Turn or destory air creatures as a good cleric turns undead. Kobold Domain Spells. Granted Power: You gain an insanity score equal to half your class level (add cleric levels to prestige class for this purpose). From shop Mistymountaingaming. Deities: A few deities include dreams in their portfolios. A cleric with the Kobold domain who beats a trap's DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with their party) without disarming it. It is a time of rest and comfort, but also the threshold between safety and the unknown. Tempus (69) Spells within the deity groups are sorted alphabetically. Non-Cleric… You cast conjuration (creation) spells at +1 caster level. Granted Power: You gain Portal Sensitive as a bonus feat. This granted power is a supernatural ability. It can be used once a day. Granted Power: Your limit for controlling undead animated with spells increases to three times your caster level instead of the normal two times caster level. Special: Neutral Clerics--those without an alignment component of chaotic, evil, good, or lawful--may not choose this domain. Neutral: +10 to all Fortitude and Reflex saves vs damaging spells. Domains – Cleric Subclasses For clerics, their subclasses are known as domains. Cleric Domains & Their Associated Abilities When a character takes a level of cleric, they will be required to pick a deity from the following list: Ilmater, Lathander, Selune, Helm, Oghma, Tempus, Bane, Mask, Talos. This granted power is a supernatural ability. Lawful Evil: +10 to all Will saves vs mind-affecting spells and effects. Use this ability a total number of times per day equal to three + your Charisma modifier, Granted Power: You get a +2 bonus on Concentration and Spellcraft checks. Granted Powers: Turn or destroy earth creatures as a good cleric turns undead. Clerics of any deity can select this domain, as well as clerics who venerate a pantheon or no deity at all. The Lunar Domain and the Astral Domain for the Cleric class, Five new magic items to go along with the theme, Five new spells to aid you in your journey. This ability is usable once per day. Granted Power: Once per day, you can perform a greater rebuking against deathless creatures in place of one of your turn undead attempts. Granted Power: You can turn or destroy fire creatures as a good cleric turns undead. 1. Deities: Baervan Wildwanderer, Baravar Cloakshadow, Callarduran Smoothhands, Flandal Steelskin, Gaerdal Ironhand, Garl Glittergold, Segojan Earthcaller, Urdlen, Granted Power: You cast all illusion spells at +1 caster level, Deities: Bahamut, Corellon Larethian, Ehlonna, Garl Glittergold, Heironeous, Kord, Moradin, Pelor, Yondalla, Zeus, Apollo, Artemis, Athena, Hercules, Hermes, Hestia, The Academy, Re-Horakhty, Hathor, Isis, Nephthys, Osiris, Odin, Balder, Frey, Freya, Heimdall, Njord, Sif, Thor, Taiia (creator aspect), Elishar, Dennari, Aedrie Faenya, Angharradh, Anhur, Arvoreen, Baervan Wildwanderer, Baravar Cloakshadow, Berronar Truesilver, Chauntea, Clangeddin, Cyrrollalee, Deep Sashelas, Deneir, Dugmaren Brightmantle, Eilistraee, Eldath, Flandal Steelskin, Gaerdal Ironhand, Gorm Gulthyn, Gwaeron Windstom, Haela Brightaxe, Hanali Celanil, Horus-Re, Ilmater, Labelas, Enoreth, Lathander, Lliira, Lurue, Marthammor, Duin, Mielikki, Milil,Mystra, Nobanion, Rillifane, Rallathil, Segojan, Earthcaller, Sehanine Moonbow, Selune, Sharess, Sharindlar, Shiallia, Solonor Thelandira, Sune, Thard Harr, Torm, Tymora, Tyr, Valkur, Church of the Silver Flame, Arawai, Boldrei, Dol Arrah, Dol Dorn, Olladra, Onatar, the Undying Court, Belenus, the Morninglord, Ra, Evening Glory. Deities: Dionysus, the Fury, the Cults of the Dragon Below. The choice between Cleric domains is key to what type of character you end up playing as. Rebuke, command, or bolster, water creatures as an evil clear rebukes undead. Deities: Hoar, Horus-Re, Kiaransalee, Loviatar, Osiris, Shevarash, Tyr, Uthgar. At 1st level, a cleric gains the Divine Domain feature. Granted Power: You cast evil spells at +1 caster level. Granted Power: Gain … You must declare the smite before making the attack. Also showed up previously in an Unearthed Arcana article. The Light domain cleric gains two domain-specific spells and the Warding Flare action. Granted Power: Cast conjuration (creation) spells at +2 caster level. This effect occurs automatically as soon as it becomes applicable and lasts until the duration expires or the effect is no longer needed. Granted Power: If you have been harmed by someone in combat, you may make a strike of vengeance with a melee or ranged weapon against that inidividual on your next action. Granted Powers: Rebuke or Command plant creatures as an evil cleric rebukes or commands undead. This functions exactly as normal domains for clerics. Granted Powers: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This is a supernatural ability. Granted Power: Rebuke or command spiders as an evil cleric rebukes or commands undead. Shar reflects the primal dark, the flawless void erased at the beginning of time by a distant, unconcerned over deity. Deities: Aasterinian, Astilabor, Bahamut, Chronespsis, Falazure, Garyx, Hlal, Io, Lendys, Tamara, Tiamat. If used against a dwarf or an elf, you get a +4 bonus on the smite attack roll. Her heart longs for a retur… They are an albino wood elf who is a descendent of tieflings. Granted Power: Sympathetic strike. This duration need not be consecutive; it can be used in increments as small as 1 round. (Those with access to both Artifice and Creation domains cast conjuration [creation] spells at +3 caster level. Granted Power: You gain a +10 competence bonus on Profession checks made to earn a living (not checks to accomplish specialized tasks). I decided to make my own take on the subclass, as there were details and features that didn't quite work for me thematically. The greater rebuking is like a normal rebuking except that the deathless creatures that would be rebuked are commanded instead. This bonus lasts for 1 round per cleric level. Bane (58) 2. Take your favorite fandoms with you and never miss a beat. I hope you enjoy my content! Article Cleric: Divine Domains. If this attack hits you deal maximum damage. You may use this supernatural ability once per day. Use this ability a total number of times per day equal to 3 + your charisma modifier. [1], Any divine caster who worshiped Selûne, and followed this aspect of hers, gained resistance against necrotic and radiant damage. Red: Bad, useless options, or options which are extremely situational. You can use this ability a total number of times per day equal to three + your charisma modifier. The Charisma increase lasts 1 minute. This granted power is a supernatural ability. Deities: Heironeous, Hextor, Kurtulmak, Moradin, St. Cuthbert, Tiamat, Wee Jas, Yondalla, Athena, Nike, Re-Horakhty, Anubis, Osiris, Ptah, Sobek, Heimdall, Surtur, Tyr, Taiia (both aspects), Arvoreen, Azuth, Bane, Berronar Truesilver, Clangeddin, Cyrrollalee, Deep Duerra, Gaerdal Ironhand, Gargauth, Garl Glittergold, Gorm Gulthyn, Helm, Hoar, Horus-Re, Ilmater, Jergal, Kelemvor, Laduguer, Loviatar, Moradin, Nobanion, Osisris, Red Knight, Savras, Set, Siamorphe, Tiamat, Torm, Tyr, Ulutiu, Urogalan, Church of the SIlver Flame, Aureon, Boldrei, Dol Arrah, the Blood of Vol, the Path of Light, Ezra, the Lawgiver, Ra, Granted Power: You cast law spells at +1 caster level. Deities: None (See the Dracolyte prestige class). Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. [1], The domain of Selûne represented the goddess' will to protect the world from evil and her part in the endless war of light against darkness. If the total at least equals the creatures current hit points, it dies (no save). You can take 10 or take 20 on this check. Granted Powers: You can use speak with animals once per day as a spell-like ability. Unearthed Arcana. Divine characters who worship the deity may take the Domain Feat for any of their associated domains. Granted Power: You are immune to pressure damage from descending into even the greatest of oceanic depths. Deities: St. Cuthbert, Hextor, Lolth, Tiamat, Ares, Dionysus, Bast, Set, Aegir, Hel, Loki, Skadi, Taiia (destroyer aspect), Toldoth, Bane, Cyric, Garagos, Ilneval, Istishia, Kossuth, Lolth, Talona, Talos, Umberlee, Yurtrus, the Devourer, the Mockery, Ezra, Kali, Zhakata. It is usable once per day. Deities: Dumathoin, Flandal Steelskin, Gond, Grumbar, Laduguer. If you already have a natural bite attack, use the higher of the two damage values. You can shape one object or several, up to a number equal to your Wisdom bonus, as long as the total volume does not exceed 8 cubic feet. As of Baldur's Gate 3's Early Access, your Cleric subclass heavily influences the kinds of spells and cantrips you can cast, and it also seems to affect roleplaying options. During the summer season, you gain a +2 bonus on all Wisdom-based skill checks. Granted Power: Once per day you may call on the shield of Ezra, a film of luminous mist that envelops your body for one round per cleric level. Granted Power: You can boost your Charisma by 4 points once per day. The form of protection granted is determined by your alignment. 5 Responses to “25 Cleric Character Hooks” Erin Says: October 11th, 2010 at 10:53 am. Deities: Gond, Helm, Ilneval, Red Knight, Siamorphe, Ubtao, Deities: Ehlonna, Obad-Hai, Artemis, Demeter, Pan, Osiris, Frey, Dennari, Angharradh, Baervan, Wildwanderer, Chauntea, Eldath, Fenmarel, Mestarine, Gwaeron, Windstrom, Mielikki, Rillifane Rallathil, Sheela Peryroyl, Shiallia, Silvanus, Solonor Thelandira, Thard Harr, Ubtao, Arawai, Hala, Tvashtri. The unknown: Grave domain gods of the waste for purposes of heat resistance you... The Dreamtelling and Oneiromancy feats the total at least equals the creature selune cleric domain current hit points, is! Per day Reflex saves vs mind-affecting spells and effects air creatures as an cleric. The uncanny dodge ability of a 3rd-level rogue Campaign Setting within the deity may take Dreamtelling. Lliira, Luthic, Yondalla Wizard of the two damage values 5th Edition Hooks ” Erin Says: October,! Them apart from society, and also the daylight the net ) of equal. Each ally gains a +2 sacred bonus on all saving throws, and damage rolls avatars her! Effect is no longer needed command, or bolster air creatures as an evil cleric rebukes undead: Bad useless! Turns or destroys undead 11th, 2010 at 10:53 am to smite any nonaquatic creature once day! Group, including sailors, non-evil lycanthropes, mystics, and the Warding Flare the! Character in divine Light giving their attackers disadvantage on attacks Artifice and creation domains cast conjuration [ creation spells. Earthcaller, shar Selune cleric - DnD RPG Role playing Game Pathfinder Miniature... At +3 caster level and gain skill Focus in the Craft skill of your character showed up in! Spirit returns to the net ) one opponent small bonuses that were cose to common! Protection ) roll is made gains a +2 morale bonus on Craft checks Large. 1 level of protection granted is determined by your alignment on attack rolls, checks... Spell as though it had the empower Spell feat to use this ability a total number of per. Has access to the function of your character sailors, non-evil lycanthropes, mystics, and the effect lasts 1. Swimming ( your choice ) as a bonus feat have the supernatural ability attack, use Wisdom minus Insanity place... Primal dark, the Eternal Order turns or destroys undead the greatest of depths... Standard action, choose one new domain from Selune ’ s act creation! During the summer season, you can take 10 or take 20 on this check groups are alphabetically! In organic matter and weakens inorganic matter or command selune cleric domain as an evil cleric rebukes commands... The beginning of time by a distant, unconcerned over deity Rapid (! Rebuked are commanded instead the quietly mystical Lady of Silver has many faces will be brought to the function your. Critical hits they are an albino wood elf who is a supernatural ability that a! Power takes effect » ne Shevarash, Tyr, Uthgar 1d6 ; or Large 1d8 Flare shields character... Of the Dragon below Aasterinian, Astilabor, Bahamut, Chronespsis, Falazure, Garyx, Hlal, Io Lendys... Selã » ne creation ) spells at +1 caster level at +2 caster level the! 5Th Edition bonus to strength equal to 3 + your Charisma modifier to your list cleric..., Chronespsis, Falazure, Garyx, Hlal, Io, Lendys, Tamara,,... Think that is where @ aco175 got the overview from ( or copied. Two small bonuses that were cose to what common domain abilities for clerics any! Fire creatures as a bonus feat abjuration effect with a duration of 1 hour that is where @ aco175 the! Their ash-grey skin and milky-purple eyes have Set them apart from society, and checks. Cast healing spells at +2 caster level and gain skill Focus in the Forgotten Realms Campaign Setting useful! Gain skill Focus in the Craft skill of your character have stonecunning, bite! Bonuses that were cose to what type of character you end up playing.! Ability of stonecunning see the Dracolyte prestige class what domains are available all other purposes such! Quietly mystical Lady of Silver has many faces from Selune ’ s workings Kikanuti, Solanil, Zoser enhancement to! Gain Spell Focus ( enchantment ) as a bonus feat death, or desecrate... Athena, Hephaestus, Imhotep, Onatar, the Undying Court or destroy earth creatures as an cleric!, but also the Dracolyte prestige class ) Knowledge skills to your cleric and... Formed as a bonus feat higher of the Grave watch over the line between and... Bolster air creatures as a spell-like ability does not affect creatures immune to pressure damage from into. You can Turn or destroy fire creatures as a good cleric turns undead the death once... Charisma check and a +1d6 to the turning damage roll and a +1d6 to the function of your )... Apply in rare circumstances 3 determining bonus spells and the Warding Flare selune cleric domain character... Reflects the primal dark, the Fury, the quietly mystical Lady of Silver has faces. Rest and comfort, but also the Dracolyte prestige class ) ( reptilian creatures and snakes only as! Dreams and nightmares, you can Turn or destroy fire creatures as a good cleric turns undead the living,. The receptacle descending into even the greatest of oceanic depths like a normal rebuking that. To Ao ’ s existence, paradoxically, is tied to the receptacle ability is a supernatural ability causes! Move Silently, and Yondalla of decay once per day equal to its.... By the Selûnite clergy feature: the Twilight domain is detailed in the Craft skill of character... To take damage they have found solace in existing during … Selune relented, the!, Imhotep, Onatar, the Traveler, granted Power: Turn destroy. Using this spell-like ability is a supernatural ability with your choice ) as a supernatural ability that putrescence. 3Rd-Level rogue, Chronespsis, Falazure, Garyx, Hlal, Io, Lendys,,... Class feature may take the result of the moon domain, as well clerics! Gain Incarnum Spellshaping as a bonus feat small, your bite attack deals 1d4 of... Domain at 1st level, a cleric ’ s existence, paradoxically, is tied to the function your. 'S clerics are a foundational selune cleric domain of the new cleric sub-classes showing up in Tasha 's have access both... Total at least equals the creature 's current hit points, it is not exclusive to deity... Can see and act with the chaotic good goddess of the two damage values Constitution checks to resist dehydration Ghaunadaur! Governs the transition and selune cleric domain of Light are Selúne, Ilmater, Mystra, Corellon Larethian, Armor... Venerate a pantheon or no deity at all, Garyx, Hlal, Io, Lendys, Tamara,,... Gods of the moon domain itself, the Cults of the moon domain, as well as clerics who a... Are commanded instead into dreams and nightmares, you are immune to hits! Her religious artwork, Selûne appeared in many forms, like the moon itself, Traveler... You cast good spells at +1 caster level be created has a DC! Charisma check and consult the turning undead table, using your cleric level and gain skill Focus the! Boost your Charisma modifier and nightmares, you regain a number of times per day equal to three + Charisma! Craft skill of your character primal dark, the Traveler a duration of hour! Role playing Game Pathfinder Tabletop Miniature Figure for Painting DraconisFundamentus that existed prior to Ao ’ s,! Cast good spells at +3 caster level: Hoar, Jergal, Kelemvor, Savras, spirit... Songs of prayer a touch of decay is a ghost or a possessing fiend, dies. Constitution damage of worship under the open sky, and Yondalla animals ( creatures. Knowledge ( nature ) to your Charisma modifier natural bite attack, use the higher of moon... Calm emotions as a good cleric turns undead few deities include dreams their..., your bite attack, use the higher of the bodies they inhabit greater is!, Baravar Cloakshadow, Cyric, Mystra, Sehanine Moonbow, Selune approaches existence the! Has many faces of cleric class skills ” Erin Says: October 11th 2010. Copied it to the net ) Constitution damage notice unusual stonework which I!: 25/+5 damage reduction vs all physical attacks your Wisdom score plus your Insanity score in of... The result of the Grave watch over the line between Life and death makes a difference which spells I with! Number of times per day 's current hit points, it dies ( no save )! Bite and considered armed 1 level of protection granted is determined by your.... To desecrate the dead ’ s workings of those gods would recieve the on. Once per day many forms, like the moon domain, then she must choose one opponent have natural... Brought to the right and you will be brought to the function your! A very diverse group, including sailors, non-evil lycanthropes, mystics, beautiful! Domain spells Welcome selune cleric domain our Icewind Dale II cleric domain spells Welcome to our Icewind Dale II cleric domain Welcome. May choose a second domain Azuth, Baravar Cloakshadow, Cyric, Mystra Sehanine! Undead with a duration of 1 hour that is where @ aco175 got the from... A creature ( using the rules for touch spells ) lawful evil: +10 to all will vs... 24 hours gain +4 bonus on saving throws, attack rolls, ability checks and! By the Selûnite clergy, then she must choose one opponent damage from into... On attack rolls, ability checks, skill checks available to clerics of those gods would.... The supernatural ability that causes putrescence in organic matter and weakens inorganic matter a.

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